Having OpenAI Code For You

I'd like to make games, but I haven't been competent at coding since the days of Visual Basic. Is OpenAI easy enough to use that I could use Godot entirely by telling the bot what I want to do?

Homeless People Are Sexy Shirt $21.68

UFOs Are A Psyop Shirt $21.68

Homeless People Are Sexy Shirt $21.68

  1. 1 year ago
    Anonymous

    You need to wait for a plugin that enables it like for Unity
    You can also use node-based visual logic in most game engines to make what you want before that

    • 1 year ago
      Anonymous

      I didn't know Unity has a plugin like that. Does it still make sense to make games with Unity these days?
      Godot discontinued their visual coding for some reason, and Unreal engine focuses more on games with few objects with great graphics than simple graphics but tons of objects.

      It will not code entire games for you, except for maybe simple games like pong or snake, but it can write a lot of boilerplate to get you started. If you can't read code at all, you will hit a wall at some point, because ChatGPT will eventually make mistakes that you need to fix. You will get the most out of ChatGPT if you already know how to program.

      I'm still good at program design, but with modern programming being 99% googling for libraries and how to use them, my skills are limited to writing pseudocode only. I still understand code decently well when I read it, but finding the exact commands and syntaxes to do things I haven't done before is where I've been stuck for a decade.

  2. 1 year ago
    Anonymous

    Not OP

    I want to make a online 2D game (a card game like hearthsone but full 2D, no 3D effects), what is the best way to do it? What languages should I learn? What is the best engine and would making my own engine be even worth it?

    • 1 year ago
      Anonymous

      install gentoo

  3. 1 year ago
    Anonymous

    It will not code entire games for you, except for maybe simple games like pong or snake, but it can write a lot of boilerplate to get you started. If you can't read code at all, you will hit a wall at some point, because ChatGPT will eventually make mistakes that you need to fix. You will get the most out of ChatGPT if you already know how to program.

  4. 1 year ago
    Anonymous

    Going with godot is the first mistake.

    • 1 year ago
      Anonymous

      I thought it was the best engine for graphically simple games currently. What would you recommend?

      • 1 year ago
        Anonymous

        It is, it's the max skillcap that has issues compared to say, UE4. Other game engines are without a doubt harder to get into

      • 1 year ago
        Anonymous

        Even though the game is graphically simple, godot will use a lot of processing power to do god knows what. you will have to optimize the game a lot and it may not be enough, for instance this templates lags on my 1060 https://milkandbanana.itch.io/godot-fps-template why is that? my hardware is not top tier, but this is not bleeding edge graphics either, but it lags in my case.
        Also people saying is good to work on, really? Why trolling so hard?
        I had a problem with Ik not working for a week, nothing on google on how to fix that, well I must be dumb right? A week later I saw on github a guy posting that none of the ik solvers are working, a know bug, not solved yet. ik is kinda of a basic thing for a 3d engine...
        Just go with unity or unreal, is not as hard as it looks and they are free...

        • 1 year ago
          Anonymous

          It may be becaus I'm a developer myself, fixing or working around engine bugs isn't special to any one platform, I do it all the time

        • 1 year ago
          Anonymous

          Also, unity works crazy well with chatgpt for coding, even for making editor tools, just need to glue a bunch of code toghter.
          Unreal is the same, it even helps you with blueprints.
          For godot I cant say the same since the documentation is trash and there's only 5 years old 2d pixel platarformes tutorials online.

          It may be becaus I'm a developer myself, fixing or working around engine bugs isn't special to any one platform, I do it all the time

          Is way harder to find bugs on unity/unreal and in godot I find all the time, also, for both engines i'm pretty sure I wont be the first one finding then.

          • 1 year ago
            Anonymous

            Strange, I've found godot docs to be quite wholesome with a couple missing api docs here and there. Nothing a little bit of guessing hasn't fixed. I've mainly experience with ploughing through their 4.0 alpha all the way through it's stable release, and was able to make shit fairly easily still

          • 1 year ago
            Anonymous

            By the way if you've gathered a list of bugs you've encountered, feel free to list them here so I can take note of them in the future

            • 1 year ago
              Anonymous

              Sorry, don't have it anymore.

              [...]
              Thanks! Looks like Godot would indeed have been a mistake for me.
              And hearing Unity works even better with chatgpt really gets my hopes up.

              [...]
              Design is what I'm really good at, which is why having an ai do the actual code writing would be a godsend. I understand logic well, but actually finding the exact words and symbols to translate the pseudocode to actual code is what I can't do.

              Still, try for yourself first, I never tried to writte gdscript with chatgpt help but for unity is working very well.

        • 1 year ago
          Anonymous

          Also, unity works crazy well with chatgpt for coding, even for making editor tools, just need to glue a bunch of code toghter.
          Unreal is the same, it even helps you with blueprints.
          For godot I cant say the same since the documentation is trash and there's only 5 years old 2d pixel platarformes tutorials online.

          [...]
          Is way harder to find bugs on unity/unreal and in godot I find all the time, also, for both engines i'm pretty sure I wont be the first one finding then.

          Thanks! Looks like Godot would indeed have been a mistake for me.
          And hearing Unity works even better with chatgpt really gets my hopes up.

          You still need to tell it what to do.
          So even if you are not good at coding you need to understand the logic of what you are trying to do and explicitly tell it.
          Also piecing the things together. It can create a script but it can't combine stuff into a whole project.

          Design is what I'm really good at, which is why having an ai do the actual code writing would be a godsend. I understand logic well, but actually finding the exact words and symbols to translate the pseudocode to actual code is what I can't do.

  5. 1 year ago
    Anonymous

    You still need to tell it what to do.
    So even if you are not good at coding you need to understand the logic of what you are trying to do and explicitly tell it.
    Also piecing the things together. It can create a script but it can't combine stuff into a whole project.

  6. 1 year ago
    Anonymous

    From my experiences with Unity, it sometimes will create entire components that work right away or it will get confused and do something moronic.

    I asked it to make me a slot machine engine the other time and when you pressed Spin the symbols spun around themselves like clock hands lol.

  7. 1 year ago
    Anonymous

    It's like going from manual transmission to automatic, it won't drive for you but it will give you some measure of aid. You still need to know what you are doing.

Your email address will not be published. Required fields are marked *