I'd like to make games, but I haven't been competent at coding since the days of Visual Basic. Is OpenAI easy enough to use that I could use Godot entirely by telling the bot what I want to do?
I'd like to make games, but I haven't been competent at coding since the days of Visual Basic. Is OpenAI easy enough to use that I could use Godot entirely by telling the bot what I want to do?
You need to wait for a plugin that enables it like for Unity
You can also use node-based visual logic in most game engines to make what you want before that
I didn't know Unity has a plugin like that. Does it still make sense to make games with Unity these days?
Godot discontinued their visual coding for some reason, and Unreal engine focuses more on games with few objects with great graphics than simple graphics but tons of objects.
I'm still good at program design, but with modern programming being 99% googling for libraries and how to use them, my skills are limited to writing pseudocode only. I still understand code decently well when I read it, but finding the exact commands and syntaxes to do things I haven't done before is where I've been stuck for a decade.
Not OP
I want to make a online 2D game (a card game like hearthsone but full 2D, no 3D effects), what is the best way to do it? What languages should I learn? What is the best engine and would making my own engine be even worth it?
install gentoo
It will not code entire games for you, except for maybe simple games like pong or snake, but it can write a lot of boilerplate to get you started. If you can't read code at all, you will hit a wall at some point, because ChatGPT will eventually make mistakes that you need to fix. You will get the most out of ChatGPT if you already know how to program.
Going with godot is the first mistake.
I thought it was the best engine for graphically simple games currently. What would you recommend?
It is, it's the max skillcap that has issues compared to say, UE4. Other game engines are without a doubt harder to get into
Even though the game is graphically simple, godot will use a lot of processing power to do god knows what. you will have to optimize the game a lot and it may not be enough, for instance this templates lags on my 1060 https://milkandbanana.itch.io/godot-fps-template why is that? my hardware is not top tier, but this is not bleeding edge graphics either, but it lags in my case.
Also people saying is good to work on, really? Why trolling so hard?
I had a problem with Ik not working for a week, nothing on google on how to fix that, well I must be dumb right? A week later I saw on github a guy posting that none of the ik solvers are working, a know bug, not solved yet. ik is kinda of a basic thing for a 3d engine...
Just go with unity or unreal, is not as hard as it looks and they are free...
It may be becaus I'm a developer myself, fixing or working around engine bugs isn't special to any one platform, I do it all the time
Also, unity works crazy well with chatgpt for coding, even for making editor tools, just need to glue a bunch of code toghter.
Unreal is the same, it even helps you with blueprints.
For godot I cant say the same since the documentation is trash and there's only 5 years old 2d pixel platarformes tutorials online.
Is way harder to find bugs on unity/unreal and in godot I find all the time, also, for both engines i'm pretty sure I wont be the first one finding then.
Strange, I've found godot docs to be quite wholesome with a couple missing api docs here and there. Nothing a little bit of guessing hasn't fixed. I've mainly experience with ploughing through their 4.0 alpha all the way through it's stable release, and was able to make shit fairly easily still
By the way if you've gathered a list of bugs you've encountered, feel free to list them here so I can take note of them in the future
Sorry, don't have it anymore.
Still, try for yourself first, I never tried to writte gdscript with chatgpt help but for unity is working very well.
Thanks! Looks like Godot would indeed have been a mistake for me.
And hearing Unity works even better with chatgpt really gets my hopes up.
Design is what I'm really good at, which is why having an ai do the actual code writing would be a godsend. I understand logic well, but actually finding the exact words and symbols to translate the pseudocode to actual code is what I can't do.
You still need to tell it what to do.
So even if you are not good at coding you need to understand the logic of what you are trying to do and explicitly tell it.
Also piecing the things together. It can create a script but it can't combine stuff into a whole project.
From my experiences with Unity, it sometimes will create entire components that work right away or it will get confused and do something retarded.
I asked it to make me a slot machine engine the other time and when you pressed Spin the symbols spun around themselves like clock hands lol.
It's like going from manual transmission to automatic, it won't drive for you but it will give you some measure of aid. You still need to know what you are doing.