the last 3 call of duty games have had a mechanic called "skill based matchmaking"
many of you already know what this is if you've played a ranked game before
but the way that Call of Duty does it is - if you are marked as more skilled by the game then your bullets do less damage to a player who is marked by the engine as "less skilled"
in some cases the engine will generate fake lag to insure that the lesser skilled player beats the higher skilled player
why would they put this in the game?
they are incredibly secretive about it and nobody really knew it existed besides for conspiracy theories until the patents were leaked last year
and it proves the theories to be true, the game actively tries to reduce skill gap down to absolute 0
the ONLY reason I can imagine they'd do this is to train AI
they are removing outliers from the data
Microsoft bought Blizzard/Activision this year, Microsoft is deeply intertwined in military private sector
Microsoft just bought OpenAI
do you see where I'm going with this?