AI & gamedev

I'm a 3d artist trying to solo gamedev in either UE or Unity
I can't code for the life of me
Not lazy, I'm just too focused on art creation to learn c# or c++

SO! With the breakthroughs and advancements you've seen in AI and LLM's, do YOU sincerely believe games could be prompt-engineered in the foreseeable future?
If I can create the art and assets and let AI code for me, my life would be astronomically easier.

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  1. 10 months ago
    Anonymous

    The other way round maybe. AI creates art and you code

    • 10 months ago
      Anonymous

      I've seen AI code but I have yet to see it touch 3d.

  2. 10 months ago
    Anonymous

    No. At this point they are assistants you need to actually know what exactly you want and check the generated code and work in sections which you also only can do if you have an actual idea what modules the potential game would need

    • 10 months ago
      Anonymous

      What about in five years?

      • 10 months ago
        Anonymous

        In five years people who can code and know enough about 3d to get into generating 3d models(yes models can do this easily) will be too far ahead and anything you could think up will already have been done or in the works

    • 10 months ago
      Anonymous

      Learn to code you dont need to be advanced, just good enough to prompt gpt like he said it should take you a month if you're willing to practice 2 hours a day

  3. 10 months ago
    Anonymous

    >do YOU sincerely believe games could be prompt-engineered in the foreseeable future?
    Games are a work of labor like a painting. You can prompt 3d models with textures right now or make a system to do so easily. To do something out of the box though you will need more than prompts. It will be at least 15 years before you get the holodeck or whatever.

  4. 10 months ago
    Anonymous

    >two weeks
    >5 years
    >15 years
    Where are you bots getting these numbers from?

  5. 10 months ago
    Anonymous

    Nope, it's near worthless for code. It might be able to generate 2d assets one day if anybody puts enough effort into it.

    • 10 months ago
      Anonymous

      Have you tried code interpreter?

  6. 10 months ago
    Anonymous

    I have been using ChatGPT to write unity scripts for me. But I did learn how to program and it's more I am directing it to write what I want. It's pretty useful. The best way to learn unity is just to make small projects, follow some tutorials and you should be able to start making things in 3-6 months. AI will make it easier once you know how to program

    • 10 months ago
      Anonymous

      I learned UE and C++
      Both the engine and language are a nightmare for me
      I mean, for the kind of game I want to develop, UE seems like the engine.
      But at the same time, Unity seems like it's taking AI more seriously

      • 10 months ago
        Anonymous

        What are your problems with C++?

        • 10 months ago
          Anonymous

          Pointers and always having to check for null, mostly.

          • 10 months ago
            Anonymous

            Are you using smart pointers?

          • 10 months ago
            Anonymous

            Interesting. Not really familiar with UE programming, but typically pointer issues tend to be way more common in C than C++.

  7. 10 months ago
    Anonymous

    Im in the other team... junior unity dev here.
    Do you recommend me learn Blender or something else, any recommendation?
    Or continue with the dev path?

  8. 10 months ago
    Anonymous

    in the distant future, you describe what you want and maybe give some sample images that will establish a baseline appearance and it will shit out a best guess of what you were talking about.

  9. 10 months ago
    Anonymous

    >SO!
    why do they talk like this

    • 10 months ago
      Anonymous

      Zoomer, shoo

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